![]() Along with Gran Turismo 3 A-spec, one of the other earliest games that was being used as test footage was alpha builds of a project called Tekken Tag Tournament from Namco. The publications began sharing some basic test images of the console's horsepower. ![]() In late 1998 going into 99, some of the first few images of the PlayStation 2 began making the rounds. This game was great, its home port had a large roster, a fantastic ton of extra unlockables, and fun as hell side modes, like Volleyball, and having the only truly playable Tekken Force beat'em up mode in the franchise thus far. New protagonist Jin, trained by grandfather and old man who's allergic to dyning Heihachi Mishima, now fights for answers and to avenge his mother's death. ![]() Jun Kazama, left alone by Kazuya Mishima to raise her son Jin, met her fate at the hands of the God of Fight. Not very often where a mainline fighting game writes off a main character and they STAY dead. It had a ton of extras, very memorable character designs, and a story that was rather polarizing for the time. As someone that loves Virtua Fighter, I'm calling it what it is the success of Tekken 2, followed several years later by Tekken 3's emergence, officially cemented it as the ideal 3D fighting game of the late 90's.
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